ver.

Soul Wind

Blood
Conjuration
Dark
Holy
Sorcery
Level 7
Range 50 (Ignores LOS)
HP Cost: 54
Charges: 3
Invokes a soul wind. All units in a 3 tile wide line perpendicular to the caster take 37 dark damage.
All undead, dark, and demon units in the area take 37 holy damage instead.
Summons a spirit from each Living unit in the area.
The spirits may have extra abilities and resistances based on the tags of the units they originated from.

Attributes:

37Damage

Upgrades:

5 - Arcane Wind
Also deals arcane damage to all units in the area of effect Adds the Arcane tag.
4 - Dual Wind
Soul Wind also casts behind the caster.
4 - Ensoulment
Spawn ghosts from non living units as well