ver.

Mercurize

Conjuration
Dark
Enchantment
Metallic
Level 2
Range 8
Charges: 6
Afflict the target with Mercurize. The target takes 2 poison and 2 physical damage each turn for 6 turns.
If the target dies while cursed, it is raised as a Quicksilver Geist.
Geists are flying undead metallic units with many resistances and immunities.
The Geist has max HP equal to the cursed unit, and an attack dealing 10 physical damage.
The Geist disappears after 32 turns

Attributes:

2Damage
6Duration
32Minion Duration
10Minion Damage

Upgrades:

2 - Morbidity
Mercurized targets also take dark damage
4 - Mercurial Vengeance
When a Quicksilver Geist is killed, its killer is afflicted with Mercurize.
3 - Mercurial Temper
At the end of their turn, units affected by Mercurize with less than half health are berserked for the remainder of its duration