ver.

Dreamwalk

Arcane
Enchantment
Translocation
Level 2
Charges: 2
Dreamwalk for 5 turns. Afterwards, you are returned to the location you cast it at, restored to the HP you cast it at.
Casting Dreamwalk while already active will end the current walk.

Attributes:

5Duration

Upgrades:

3 - Dream Form
While dreamwalking, gain 75% resistance to arcane, dark, physical, and holy damage.
5 - Nightmare Form
Damage from dark spells and skills while dreamwalking inflict 1 turn of fear. Adds the Dark tag.
2 - Astral Projection
When dreamwalk ends, reset all Translocation spell charge counts to what they were at the beginning of the walk.