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Blood Golem

Blood
Conjuration
Metallic
Level 4
Range 5
HP Cost: 9
Charges: 1
Summon a Blood Golem.
The golem never takes damage, instead redistributing damage to its master and any living allies.
The Golem has a 25 physical damage melee attack, and thorns which deal 7 physical damage to units that attack the golem in melee.

Attributes:

25Minion Damage

Upgrades:

3 - Pain Aura
The Blood Golem gains a 5 tile damage aura that randomly deals randomly deals 2 poison or fire damage each turn. Adds the Dark tag.
5 - Vampire Golem
Whenever the Blood Golem deals damage, half that much healing is distributed amongst its living allies.
2 - Iron Blood
Blood Golems receive Metallic unit resistances.