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Shrapnel Blast

Fire
Metallic
Sorcery
Level 3
Range 7 (Ignores LOS)
Charges: 6
Detonate target wall tile.
Units adjacent to the wall tile take 12 fire damage.
The explosion shoots 16 shards at random tiles in a 4 tile burst.
Each shard deals 12 physical damage.

Attributes:

12Damage
4Radius
16Num Targets

Upgrades:

5 - Chain Blast
The shrapnel can penetrate or destroy walls. If it would destroy a wall besides the initial target, there is a 25% chance to cast Shrapnel Blast on that wall.
6 - Magnetized Shards
The shrapnel shards always target enemies if possible.
2 - Remote Detonation
You may now detonate allied Metallic and Construct units in addition to walls. Detonating a unit kills it, and increases the damage of the initial blast of fire by its max HP
Gain 10 range