Raised skeletons have max HP equal to that of the slain unit, and deal 5 physical damage in melee.
Skeletons of flying units can fly.
Attributes:
9
Damage
5
Minion Damage
Upgrades:
3 - Soul Battery
The Wizard gains Soulcharge whenever Deathbolt kills a target.
Soulcharge grants 1 damage to all Dark spells and skills and lasts until the level ends.
3 - Winter Bolt
Deathbolt also deals ice damage
Adds the Ice tag.
5 - Chaos Skeletons
Raised skeletons are Chaos skeletons, gaining resistances, a chaos ball attack, and spawning a number of imps on death proportional to their max hp.
Adds the Chaos tag.