The singers have 10 HP, 1 SH, 50% resistance to fire and holy damage, and 100% resistance to dark damage.
The angels can sing, dealing 2 fire and 2 holy damage to all undead, demon, and dark units in a 5 tile radius. Living and holy units in the song's radius are healed for 1 HP.
The angels vanish after 10 turns.
Attributes:
5
Radius
10
Minion Duration
2
Minion Damage
10
Minion Health
1
Heal
1
Shields
4
Num Summons
Upgrades:
5 - Dual Angels
Angels gain the dark tag, and can cast your Death Bolt on a 4 turn cooldown.
Their song now only damages enemy units.
Adds the Dark tag.
3 - Mercy
Angel healing is set equal to their minion damage rather than being fixed to 1.
When an enemy is healed for a cumulative total more than its max health, it becomes an ally.