ver.

Blood Slime

HP 10
Blood
Slime

Melee Attack

3 Physical damage
Heals attacker for damage dealt

Dark Bolt

3 Dark damage
3 range
Heals caster for damage dealt
50% chance to gain 1 hp and 1 max hp per turn. Upon reaching double max HP, splits into 2 slimes.
50% Physical resistance
100% Dark resistance
100% Poison resistance